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Posts

GameDev 51: Chain Lightning

Procedural Lightning Texture, Chain Lightning Attack by Christian - 19.05.2020

GameDev 50: Pixel Perfect Picking

Color Picking, Noise Based Placements by Christian - 10.05.2020

GameDev 49: A lot of Blendering

Goblin, Mushrooms, Stave Church, Haunted Mansion by Christian - 04.05.2020

GameDev 48: Transform UI

Translation, Scale, Rotation by Christian - 24.04.2020

Ludum Dare 46 Post Mortem

A short post mortem of my Ludum Dare 46 game by Christian - 21.04.2020

GameDev Blogpost 47: Miscellaneous Item Updates

2 New Effects, UI Improvements, Bug Fixes by Christian - 15.04.2020

Procedural Starlapse

A prodedural starlapse for my brothers film by Christian - 05.04.2020

Magpie Analytics

my new analytics tool by Christian - 04.04.2020

GameDev Blogpost 46: More Item Types

Active, Consumable and Equipment Items by Christian - 08.03.2020

GameDev BlogPost 45: Camera Paths

Models, Water, Textures, Camera Paths by Christian - 27.02.2020

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