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Posts tagged with "JavaScript"

Sparrow WebGL Devlog 19: 2D Updates

Completely redoing all 2D elements of my WebGL engine by Christian - 24.04.2024

Sparrow WebGL Devlog 18: 3D Particles

In-engine particle system creation and a detailed options menu by Christian - 20.03.2024

Sparrow WebGL Devlog 16: Animation Blending

Multiple animations and smooth animation changes by Christian - 17.01.2024

Creating a Christmas-themed Match 3 Game

A postmortem of a mobile game developed with JavaScript and WebGL by Christian - 02.01.2024

Sparrow WebGL Devlog 15: Outlines

Creating a hover effect with 3D model outlines in WebGL by Christian - 22.11.2023

Sparrow WebGL Devlog 14: Billboards

How to implement billboards in WebGL and JavaScript by Christian - 14.11.2023

Sparrow WebGL Devlog 13: Materials and Object Inspector

A simple material system and real-time object transforms by Christian - 07.11.2023

Sparrow WebGL Devlog 12: Real-time Engine Options

Sky, lighting, fog, and water options with new UI features by Christian - 22.10.2023

Sparrow WebGL Devlog 11: Water

Implementing animated water with reflections and refractions in JavaScript and WebGL by Christian - 08.10.2023

Ludum Dare 54 Post Mortem - Sparrow's First 3D Game

Creating a game in 48 hours with a custom WebGL engine by Christian - 03.10.2023

Sparrow WebGL Devlog 10: Major Refactoring

Consistency, Transforms, Matrices, Shaders, and glTF files by Christian - 20.09.2023

Sparrow WebGL Devlog 9: Shadows

Implementing shadow mapping in JavaScript and WebGL by Christian - 19.07.2023

Sparrow WebGL Devlog 8: Navigation Meshes and Pathfinding

Implementing navmeshes, A* pathfinding, and path smoothing in JavaScript and WebGL by Christian - 09.07.2023

Sparrow WebGL Devlog 7: Pixel Perfect 3D Object Selection

Implementing color picking in JavaScript and WebGL by Christian - 29.06.2023

Sparrow WebGL Devlog 6: GLTF Animations & Vertex Skinning

Let's add some movement by Christian - 18.06.2023

Sparrow WebGL Devlog 5: 3D Models

Loading and parsing glTF files to render 3D models by Christian - 07.06.2023

Creating a WYSIWYG Editor for My Website

A rich text editor with contenteditable and the JavaScript Selection and Range Classes by Christian - 02.06.2023

Sparrow WebGL Devlog 4: The Ultimate Wide Line Challenge

WebGL does not support wide lines natively, so I created my own by Christian - 21.05.2023

Sparrow WebGL Devlog 3: 2D Particles

Sparrow's first game, a new 2D particle system, and an interactive demo by Christian - 09.05.2023

Ludum Dare 53 Post Mortem - A Different Approach

Testing my WebGL engine while creating a game from scratch in 48 hours by Christian - 04.05.2023

Sparrow WebGL Devlog 2: UI

Adding UI Elements, Processing Inputs, and Minimization by Christian - 25.04.2023

Sparrow WebGL Devlog 1: My New WebGL Engine

Creating a WebGL engine with vanilla JavaScript by Christian - 12.04.2023

Ludum Dare 52 Post Mortem - Harvest

Creating a game in 48 hours by Christian - 11.01.2023

Ludum Dare 51 Post Mortem - Every 10 Seconds

Creating a complete game in less than 48 hours by Christian - 27.10.2022

Creating a Slider Captcha to Eliminate Spam

A simple JavaScript and PHP solution to prevent bots from sending contact requests by Christian - 06.06.2022

Ludum Dare 50 Post Mortem

Creating a game from scratch in 48 hours by Christian - 09.04.2022

Ludum Dare 49 Post-Mortem - Unstable

Creating a game completely from scratch in 48 hours by Christian - 06.10.2021

Creating a Euro Cup Betting Game Website

Betting the games with friends and family for extra incentive by Christian - 08.06.2021

Ludum Dare 48 Post-Mortem

Creating a game completely from scratch in 48 hours by Christian - 28.04.2021

Creating A Content Management System From Scratch

A full story about why I chose to create a CMS, the structure, SEO, the admin panel, themes, and more by Christian - 21.01.2021

Changelog December 2020

A complete overhaul of my website's backend by Christian - 31.12.2020

Ludum Dare 47 Post-Mortem

Looking back at the development process of my Ludum Dare game by Christian - 07.10.2020

Ludum Dare 46 Post Mortem

A short post mortem of my Ludum Dare 46 game by Christian - 21.04.2020

Magpie Analytics

my new analytics tool by Christian - 04.04.2020
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